Collections,Quests and Achievements

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Collections,Quests and Achievements

Post by Phantom on Mon Mar 05, 2012 8:43 am

[Insert 'Hi's here]

Im suggesting that there should be a collectibles things [that can give us some weak boost].

We can get collectibles from :

Rare event [ something that happens randomly ],
New collectibles[rares] for the week/month.

If there are some boost [benefits], it shouldnt be soo high like 10%. should be only a little like 0.1% coz we can collect many 'collectibles'.

You can sell this 'collectibles (I'll call it "*C*" , lazy write long things)' to other players.

We can show off our rare *C* in our profile [with images,ask me if u want me to do it].

Sorry, just suggesting xD was thinking of medals/achievements/quest too.. like if you kill 100monster, u get a *C*/medals/achievement.

if there are quest, u can get *C*/medal/achievement if u done [numbers] quests.

this "quest" system will make the game much more interesting, if not , Feed, Train AP, Chat [Repeat]

quest also can give us additional EXP. Bird
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Re: Collections,Quests and Achievements

Post by Azula on Mon Mar 05, 2012 3:49 pm

I dunno about this one...too many different variables

Pros: Would help get more exp, mostly for the older players who can get these achievements (some of them) rather quickly

Cons: gaining too many of these *C* would give a person a rather large boost, once they collected enough. Difficulty coding? And selling to another player...would have to be a set price, or people would be buying low, selling high...newer players having difficulty with the 'quests' and thus the *C*
And quests, again, same problem with older players easily doing them, and the newer people being clueless and finding it difficult.
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Re: Collections,Quests and Achievements

Post by Haruchi on Mon Mar 05, 2012 5:28 pm

Sidenote: There currently are three event items (or "Collectibles" as you put it), but they are not - nor ever will be - sellable to others.

Events are something that this idea could be applied to in the future.

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Re: Collections,Quests and Achievements

Post by Phantom on Tue Mar 06, 2012 6:12 am

The boost shouldnt be permanent, the boost can be removed after 1day~1week of use. xD. this can help to balance the game,

or maybe, do equip-able medals/achievement/C*.
like this, only the medals/achievement/C* equipped will have their boost on. as i said, no need to have a big boost. just a little boost xD
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Re: Collections,Quests and Achievements

Post by Aitenshi on Sun Mar 11, 2012 1:50 am

Quests are already under Accepted Suggestions.
We will get to it eventually.
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Quests

Post by Xanus on Tue Jan 15, 2013 9:19 pm

There should be quests and you need to do the quests to get rewards and exp. for the quests there should be new mobs like in arena or desert but only available for the quest
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Re: Collections,Quests and Achievements

Post by Lust on Tue Jan 15, 2013 10:44 pm

God man, this has already been suggested
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Re: Collections,Quests and Achievements

Post by orosan on Tue Jan 15, 2013 10:48 pm

im sorry but i feel like i'v read this many times already~
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Re: Collections,Quests and Achievements

Post by orosan on Tue Jan 15, 2013 10:52 pm

merging and locking since it had already been accepted~
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