Frac/Squad diplomacy feature

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Frac/Squad diplomacy feature

Post by Crow on Mon Mar 18, 2013 5:27 pm

Let's say a week long feature that gives 4x to all gains in a PvP against the opposing frac or squad your at war with. Maybe double the SP/FP you would get from that PvP as well but only allow one war active in a frac/squad at a time to stop it from being over abused. I can see this boosting hunts alot to be honest.


Why not implement a alliance feature so when allied with another squad/frac they can't be attacked. I imagine it would take some work but would take alot of hassle out of hunters checking so much. After all not all of us have great memory to remember all the members to not attack.

Chrom edit: Added alliance idea~
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Re: Frac/Squad diplomacy feature

Post by Dead_pool on Mon Mar 18, 2013 5:29 pm

I see Fracc 10 bombarded, 6 has fallen as well...I see Zerocool overtop the destruction laughing...I like the sound of it
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Re: Frac/Squad diplomacy feature

Post by Hitori on Mon Mar 18, 2013 5:34 pm

Not a bad idea, maybe a cool-down (perhaps for a few days) after wars as well; that way you can't just go to war right away again.

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Re: Frac/Squad diplomacy feature

Post by Crow on Mon Mar 18, 2013 5:39 pm

Agreed Hito that could help cool of the bloodlust that will surely follow after the wars lol
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Re: Frac/Squad diplomacy feature

Post by Toboe on Tue Mar 19, 2013 12:07 am

also you cant be attack by anyone during the rest time. I greatly agree with this!!! Smile
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Re: Frac/Squad diplomacy feature

Post by Hitori on Tue Mar 19, 2013 12:14 am

Like a free-for-all? (ranks don't matter)

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Re: Frac/Squad diplomacy feature

Post by Lust on Tue Mar 19, 2013 8:08 am

FFA's would be a little too extreme. O.o Double FP gain is debatable. But double money/stats from PvP itself would be well within the balance limits. It would promote PvP and allow for more challenge to top 10 PvP list. Also, have it cost fp. We can't have fraccion wars every week. It would make fraccion boosts and dessert obsolete. 550 FP I say xO!
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Re: Frac/Squad diplomacy feature

Post by Toboe on Tue Mar 19, 2013 10:05 am

no ffa
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Re: Frac/Squad diplomacy feature

Post by Greed on Thu Mar 21, 2013 2:33 am

i dont like the sound of 550 fp Dx half of the fraccions dont have 550 xD

though the double fp is reasonable to me its still less than what a shini would give
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Re: Frac/Squad diplomacy feature

Post by Dead_pool on Thu Mar 21, 2013 7:27 am

Yes I like the sound of free for all maybe just attack EF...
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Re: Frac/Squad diplomacy feature

Post by Greed on Thu Mar 21, 2013 1:25 pm

just to get things cleared up the one who declares it will be getting the 2x fp for each kill? or will it be like both sides get x2 fp during that

if thats the case cost should be removed because one side will get double fp for no cost xD
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Re: Frac/Squad diplomacy feature

Post by Lust on Thu Mar 21, 2013 5:17 pm

Cost is critical to this feature so it can't be abused
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Re: Frac/Squad diplomacy feature

Post by Crow on Fri Mar 22, 2013 5:16 am

Well the double FP/SP would be to promote more hunting and using the Wars rather than abusing the seats and i'd say let it last for a week then a week cooldown with a cost of 500 FP/SP which would land it in the middle of the lesser boost and greater boost. But I can see not having the double FP/SP and still being widely used.
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Re: Frac/Squad diplomacy feature

Post by Azula on Fri Mar 22, 2013 6:31 pm

Sounds interesting =o I like this idea
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Re: Frac/Squad diplomacy feature

Post by Crow on Fri Mar 22, 2013 7:23 pm

Though I do feel if this gets implemented there will be a greater need for a daily battle log set up for staff to review battles for some people who would pay to get PvP's. Though not against the rules at the moment it is cheating to get free kills and be on the PvP board taking away from the prestige of actually working to be on the board in the first place. As well as a moderate penalty if caught.
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Re: Frac/Squad diplomacy feature

Post by Crow on Fri Mar 22, 2013 7:32 pm

But to make the long effective I would imagine it would have to show a time and location of each kill. Not sure if this would be an easy thing to do.
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Re: Frac/Squad diplomacy feature

Post by Greed on Sat Mar 23, 2013 2:41 pm

then one frac would be getting double the fp at no cost unless they fight and only to the victor go's the spoils :o

and that cost is still a bit high for what its worth i doubt killing members of the opposing frac/squad 225 times in a week will go so easily
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Re: Frac/Squad diplomacy feature

Post by Crow on Sat Mar 23, 2013 3:59 pm

That's why i was thinking double FP/SP i think with that getting a squad boost by hunting alone shouldn't be too much of an issue.
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Re: Frac/Squad diplomacy feature

Post by Azula on Sat Mar 23, 2013 6:52 pm

Actually, arranged PvP ARE against the rules...more than like 5 a day isn't allowed, we've had this problem before.
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Re: Frac/Squad diplomacy feature

Post by orosan on Sun Mar 24, 2013 4:51 pm

i thought it was 30.
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Re: Frac/Squad diplomacy feature

Post by kingkkkkgggg on Tue Mar 26, 2013 11:35 am

I see my Fraccion having war every week so I say yes & no lol
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Re: Frac/Squad diplomacy feature

Post by Greed on Tue Mar 26, 2013 12:18 pm

so double for every kill?
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Re: Frac/Squad diplomacy feature

Post by Crow on Tue Mar 26, 2013 5:47 pm

That would be the point of the Wars is to rack up plenty of kills while building up a good chunk of FP/SP. Makes the seats more useful for hunting and can possible help any frac/squad get boosts depending on how well they hunt. As for your response King i would only last a week and need another week as a cooldown period so be every 2 weeks if they wanted to spam the Wars.
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Re: Frac/Squad diplomacy feature

Post by kingkkkkgggg on Tue Mar 26, 2013 6:07 pm

Non war hunting hollows = 1
War hunting hollows = 2
Hunting shinis = 3

I'd rather go to Kyoto than have war
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Re: Frac/Squad diplomacy feature

Post by Greed on Thu Mar 28, 2013 3:17 am

kyoto dosent have all i can eat though lol
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Re: Frac/Squad diplomacy feature

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