replacing default move slots

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replacing default move slots

Post by Greed on Sun Jun 23, 2013 11:54 pm

i think we should be able to replace those defaults with something useful because they are just their i used to use on in certain situations but now it serves no purpose  so maybe we can choose to replace them with some other move we have so they can be more useful only catch is one has to be melee and one spirit like regular default moves.

essentially another move slot if you think about it even though their was one added  but less waste of space for something we all can use.
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Re: replacing default move slots

Post by Yin on Mon Jun 24, 2013 12:40 am

So essentially, those with godlies get 9 move slots? o.o
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Re: replacing default move slots

Post by Azula on Mon Jun 24, 2013 2:05 am

I veto this >O
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Re: replacing default move slots

Post by Greed on Mon Jun 24, 2013 5:45 am

oh two extra slots forgot you will be able to change both :o

and if so 7 for non ga users

whats the point of all the variety of moves if we cant use it to the fullest? :allofthe:
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Re: replacing default move slots

Post by mskod1 on Mon Jun 24, 2013 7:25 am

The point of this is?... so you can have two extra move slots for items. They are handy for people who currently don't have any moves or maybe low on stamina or spirit and only can use that in a battle. I think they should stay
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Re: replacing default move slots

Post by Hitori on Mon Jun 24, 2013 12:07 pm

Veto, they're "default abilities" for a reason. =o

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Re: replacing default move slots

Post by Greed on Mon Jun 24, 2013 12:23 pm

the catch for it is one has to be stamina and one spirit

so they can use if they run out of pools and use a better move while at it my ac lvl 40 is stronger than my spirit default at r7

im not spirit but i like to have one handy in case i am out of pools
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Re: replacing default move slots

Post by Hitori on Mon Jun 24, 2013 12:54 pm

Another thing is that default abilities don't level up, so making it just so that they're normal abilties changes a -whole- lot more than just which moves are listed there.

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Re: replacing default move slots

Post by Greed on Mon Jun 24, 2013 1:07 pm

i know but they seem like a waste of space unless im using it against a reflect to get low dmg back xD
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Re: replacing default move slots

Post by Mavis on Mon Jun 24, 2013 1:45 pm

Nope.. After all, the defaults are meant to be a last resort sort of thing. xD

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Re: replacing default move slots

Post by Greed on Mon Jun 24, 2013 4:36 pm

not much of a last resort if it dont help much lol
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Re: replacing default move slots

Post by orosan on Sat Jun 29, 2013 7:38 pm

i disgaree, what are we supposed to replace it with?
have you even thought of something? or just gonna suggest more things without fully thinking of a way to alter it?
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Re: replacing default move slots

Post by souradeep on Tue Jul 23, 2013 6:24 pm

I have a better idea. How about low cost of use for those default gay moves that can be so useful when pools are low. o-o
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Re: replacing default move slots

Post by Greed on Wed Jul 31, 2013 4:45 pm

o_o i actually was thinking of what if were able to have move sets 2 of them and be able to switch them during battle

so that way if you kill one person that requires a certain set of skill set/tools and get attacked by someone lurking out and requires a different set of skills

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Re: replacing default move slots

Post by orosan on Wed Jul 31, 2013 5:17 pm

replacing default move rejected.
all other suggestions are to be made separately.
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