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Survival Battle

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Survival Battle Empty Survival Battle

Post by Dead_pool Sun Mar 29, 2015 5:52 pm

I noticed that people have been going into survival and dying on purpose to avoid pvp, and or sitting inside survival for long periods of time. While I know suggesting a timer on Survival is kind of extreme, I can suggest that if they die they are not sent to barracks but instead stay at their location, and have a three second traveling restriction for that person.
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Survival Battle Empty Re: Survival Battle

Post by Aless Sun Mar 29, 2015 6:08 pm

You mean time like in pvp match?
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Survival Battle Empty Re: Survival Battle

Post by straywolf174 Sun Mar 29, 2015 6:25 pm

I feel like this is a bit unnessasary. Excuse the intrusion on the clearly good intension, but putting a PvP barracks entrapment for survival would be over kill.
I agree with needing some sort of "Death Penalty" but i would like to say that actual battle count downs in survivals would not allow for strategy, because the way i see them - they are more practice pvp grids than anything. Since most players lose pools and lots of HP, its basically a punnishment itself when another attacks them. If they hold and gain it back, i can understand a more...interesting approach.

So, what about instead of a timer in battle, send them back to barracks after death as you said, but because its a survival battle, i think the PvP travel restriction would be a bit dumb. Thats just me.

Also, as another more personal edit, you could just put a natural "Residual" after leaving battle that zaps hp for a set of time. Not sure how much we could think on this, but it would be a penalty that allows for some thinking room.
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Post by zorothepony Fri Apr 10, 2015 1:21 pm

Do as if you retreated if you lose SB? sounds good to me

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Survival Battle Empty Re: Survival Battle

Post by straywolf174 Fri Apr 10, 2015 3:29 pm

What...is SB?
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Post by Lazria_nakayami Fri Apr 10, 2015 5:05 pm

o.o" Why not just have it keep them where they died like any other AI death? It's already a risk to be out in the KC, this will simply just add to it. Besides, most people that go out to do Survival intentionally don't really die other than intentionally.
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Post by Dead_pool Fri Apr 10, 2015 10:31 pm

Yeah that is what I said...I think...well that is what I meant beloved
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Survival Battle Empty Re: Survival Battle

Post by straywolf174 Sat Apr 11, 2015 12:12 am

Perhaps i misunderstood o.o;
My bad XD
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Survival Battle Empty Re: Survival Battle

Post by mskod1 Sat Apr 11, 2015 2:48 am

I think if completing survival offered more substantial rewards you would not have people prolonging it as much as well as intentionally dieing as they would actually want to finish it and quick so they can do it again to get more rewards.

This then i believe solve your issues with survival players hopefully as they wouldnt be avoiding you by commiting suicide or being a pain and holding those fights indefinitely.
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