more bosses?
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more bosses?
I had a random idea when i was helping with a boss fight.... what if we have MORE bosses, like quincies, bounts, even Emperor Doge!
i know some people are gonna say stuff like Really? more bosses to lose/kill?
just hear me out.
Since we all know that r8 are getting bored with the fact that there arent many people they can fight with most of us rank holding, and they can mostly get kills from bothersome invasions.
This is where the new bosses come in.
Basically i was thinking of something where they spawn at the end of survival battles or just spawned like the legendary Vaizard.
Benefiets
Disadvantages
(sorry if this isnt good, i literally just woke up, not use to writing this early)
i know some people are gonna say stuff like Really? more bosses to lose/kill?
just hear me out.
Since we all know that r8 are getting bored with the fact that there arent many people they can fight with most of us rank holding, and they can mostly get kills from bothersome invasions.
This is where the new bosses come in.
Basically i was thinking of something where they spawn at the end of survival battles or just spawned like the legendary Vaizard.
Benefiets
- more of a challenge for some r8.
- much Doge
Disadvantages
- If it does spawn in survival, most wont be able to beat it
(sorry if this isnt good, i literally just woke up, not use to writing this early)
Juuzou_Suzuya- Human
- Posts : 19
Join date : 2015-03-23
Age : 25
Character sheet
Name: Raion
Title: Man who wields the Chains of fate
Race: Fullbring
Re: more bosses?
It could provide benefits...but i cant help thinking that it could backfire...although for the moment, asside from coding mistakes or gain unbalances, i cant think of much else...hmmmm...it could help if work was put into it, and more thought. I like the idea i had once of an invasion barrier gaurdian, or a fraccion gaurdian. I dunno...havent thought much on it yet.
The idea is practicly the same as yours, but location based, and for a specific purpose.
The idea is practicly the same as yours, but location based, and for a specific purpose.
Re: more bosses?
Oh I like the thought of inserting a boss into something like survival challenges. Maybe as an option for those who actually complete the survival to take on a boss for extra rewards.
This boss then could be randomly generated between any of those you mentioned above with different strengths and weaknesses, and player would have to cope with it despite being exhausted pool wise from survival. These type of bosses would be weaker then the vaizard in the sesne a single player has chance of beating it. but could offer Frac points, office points, money.
Sorry i may havee took your idea and went a different direction to your thought process but it opened my mind to possibilities :D
This boss then could be randomly generated between any of those you mentioned above with different strengths and weaknesses, and player would have to cope with it despite being exhausted pool wise from survival. These type of bosses would be weaker then the vaizard in the sesne a single player has chance of beating it. but could offer Frac points, office points, money.
Sorry i may havee took your idea and went a different direction to your thought process but it opened my mind to possibilities :D
mskod1- Student
- Posts : 148
Join date : 2012-04-05
Age : 32
Location : The Gutter
Character sheet
Name: Milord Hollow
Title: Lord of Kyoto
Race: Quincy
Re: more bosses?
wish the game has dungeon for boss raids, party up with your team, raid into the dungeon together and try to kill the boss for stats, like MPVP vs an AI , each player/dots has their own colour as to not confused eachother.
orosan- WoB Moderator
- Posts : 436
Join date : 2011-09-18
Age : 73
Location : Somewhere in time~
Character sheet
Name: Ωρωσαν
Title: Κωωκυ
Race: Fullbring
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