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Status effect panel

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Post by Greed Thu Oct 04, 2012 8:04 pm

i don't know if a lot of people know how long most self effect moves last but i know i don't xD and it bugs me so how about having a panel under our sp and se in battle that shows how many turns the move will last for you

example: Diamond armor 3 or something and the number shows how many turns left it will last

but i dont think you should have a opponents move status effect under the panel like a move with spirit weakness,residual,melee weakness and such
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Post by Lanaught Sat Oct 06, 2012 2:05 am

I like the idea o.o Though it should be used for all status effects o.o

Instead of "Diamond Armor : 3" it might be better to use symbols/icons with a number o.o So they won't crowd
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Post by Greed Sat Oct 06, 2012 11:58 am

that might be good xD

but reason why i want residual and spirit/melee weakness not to show is because i want to keep that part a guessing game lol
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Post by Lanaught Sat Oct 06, 2012 5:25 pm

It is a guessing game currently XD you guess how long your boosts last and how long your debuffs last too lol
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Post by Bleach_Fan123 Sat Oct 06, 2012 6:27 pm

This would make things a lot easier. This way I would know how much longer my HSR would last. xD
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Post by Greed Tue Oct 09, 2012 2:05 pm

if you know how long the weakness last or nerfs you could probably strategize more
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Post by Legend Mon Oct 15, 2012 2:21 am

I'd like to keep my opponent guessing, its no fun if he knows my move nerfs for 3 turns and just runs those 3 turns >_> Let them figure it out on there own XD
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Post by orosan Mon Oct 15, 2012 3:50 am

hmm what if only you can see how long is left o.o
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Post by Greed Mon Oct 15, 2012 9:38 pm

Legend wrote:I'd like to keep my opponent guessing, its no fun if he knows my move nerfs for 3 turns and just runs those 3 turns >_> Let them figure it out on there own XD


i agree legs and that dosent sound bad oro :D
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