Burst Arena/Desert Battles.

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Burst Arena/Desert Battles.

Post by Arctic on Mon Sep 03, 2012 8:19 pm

Okay, so i have been considering something like this for some time, and here goes.

After about 5 to 10 AI battles, you can battle a stronger AI, but not just stronger. You fight a replication of yourself. Same stats, same moves, and even your release. During the fight, you gain increased exp for move levels, and after the fight you gain EXP and Stats equal to an Uber Lucky Patrol/Feed, with the ability to gain a Lucky or Uber Lucky stat gain from the battle taken away.
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Re: Burst Arena/Desert Battles.

Post by orosan on Mon Sep 03, 2012 8:23 pm

i always wondered if i could beat myself o.o
on the other note, i can tell some users might be upset if this interferes with their move spamming o.o
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Re: Burst Arena/Desert Battles.

Post by Azula on Mon Sep 03, 2012 11:56 pm

Perhaps make it an option after so many battles
Select the difficulty you usually do, then the next screen, after 5-10 or whatnot, it gives you the option of normal battles of VS yourself
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Re: Burst Arena/Desert Battles.

Post by lyonin on Tue Sep 04, 2012 3:24 am

This seems like a legit idea., except that the current AI's only use 1 attack. o.o Would coding them to use multiple attacks, along with setting up combos and whatnot, be of any difficulty?
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Re: Burst Arena/Desert Battles.

Post by Coleman1667 on Tue Sep 04, 2012 11:02 am

Current Ai actually have 2 attacks each I'm pretty sure. And knowing lsm, they're most likely in an array, so adding more attacks shouldn't be too much of a problem really.
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Re: Burst Arena/Desert Battles.

Post by lyonin on Wed Sep 05, 2012 6:20 am

I do forget that it is Lsm that is behind it. xD
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Re: Burst Arena/Desert Battles.

Post by Lanaught on Wed Sep 05, 2012 2:30 pm

Hmm...making a copy of myself...I'll kill myself with melee x.x Or just release zan/bankai since I'm thinking they won't have it...
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Re: Burst Arena/Desert Battles.

Post by Sorayn on Wed Sep 05, 2012 2:56 pm

Sounds like a good idea, i'd love to take myself on. xD
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Re: Burst Arena/Desert Battles.

Post by Lust on Wed Sep 05, 2012 7:04 pm

Tachi killing himself would just end WoB o.o
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Re: Burst Arena/Desert Battles.

Post by Haruchi on Wed Sep 05, 2012 7:59 pm

Only Rabid Kitten has just one attack, due to it being...well, it was a testing AI, but since it was so ahdohrahbluh, we let it be.

This would be fought in a grid, or in the arena/desert like 'regular' AIs? Sorreh if it was mentioned somewhere. I just skimmed through.

Disturbance to move spamming could be advantageous, in a way.

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Re: Burst Arena/Desert Battles.

Post by Tachi on Fri Sep 07, 2012 11:34 am

Tachi likes this
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Re: Burst Arena/Desert Battles.

Post by Greed on Sat Sep 08, 2012 4:20 pm

i would like to fight myself though if i fight in the grid or like regular ai battles

None of the AI's are SMART lol
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Re: Burst Arena/Desert Battles.

Post by Haruchi on Sat Sep 08, 2012 9:32 pm

That's because they have been left as dummies~

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Re: Burst Arena/Desert Battles.

Post by LuluViBritannia on Sat Sep 15, 2012 9:02 pm

I wanna fight myself too @___@ Wonder if I'll be battleheld xDD
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Re: Burst Arena/Desert Battles.

Post by Toboe on Sat Sep 15, 2012 11:24 pm

i love this idea!!!!
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Re: Burst Arena/Desert Battles.

Post by orosan on Fri Mar 22, 2013 6:05 am

bumping to frst page~
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Re: Burst Arena/Desert Battles.

Post by Haruchi on Sat Mar 30, 2013 5:38 pm

orosan wrote:in the other note, i can tell some users might be upset if this interferes with their move spamming o.o

I find this an advantage.

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Re: Burst Arena/Desert Battles.

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